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#WIP Cinis & Bishop Vestigion Videogame Characters

3D videogame Characters developed for the indie videogame "Vestigion" by LovemGames Studio. Will complete soon with posed characters and some preview in-game gameplay.

T-pose for preview textures working in realtime. Rendered with Blender Eeevee realtime.

T-pose for preview textures working in realtime. Rendered with Blender Eeevee realtime.

Bishop T-pose for preview textures working in realtime. Rendered with Blender Cycles.

Bishop T-pose for preview textures working in realtime. Rendered with Blender Cycles.

Cinis T-pose for preview textures working in realtime. Rendered with Blender Cycles.

Cinis T-pose for preview textures working in realtime. Rendered with Blender Cycles.

Cinis detail for preview textures working in realtime. Rendered with Blender Cycles.

Cinis detail for preview textures working in realtime. Rendered with Blender Cycles.

Bishop detail for preview textures working in realtime. Rendered with Blender Cycles.

Bishop detail for preview textures working in realtime. Rendered with Blender Cycles.

Cinis Sword - Rendered in Unity engine

Cinis Sword - Rendered in Unity engine

Bishop's weapon - Rendered in marmoset.

Bishop's weapon - Rendered in marmoset.